Why You Should Play Tabletop RPGs
- Justin St-AmantIf you stumbled across this page from Google, then I'm very happy you clicked on this first post! I love RPGs, I've played them for years, and I'd like to show you some of the reasons why you (and everyone) should play them!
You should play tabletop RPGs because not only is it fun, but it builds many soft and hard skills. Regardless of whether you're a player or whether you're the host/GM, you'll be using skills that you don't use day-to-day. And on top of that, the market for tabletop RPGs is so vast now, that you're guaranteed to find something you like.
I've got some more to say about this, like all other RPG conversation topics, so I urge you to read-on!
You're guaranteed to like something about RPGs
There are so many different facets in RPGs that you'll come across some that you like more than others. For example, many players that play Dungeons & Dragons like it for its tactical combat and strongly defined rules. Other players prefer role-playing scenes between the characters. Here's a list of things you'll likely come across and might come to enjoy while playing RPGs:
- Tactical "rigid" combat
- Cinematic "loose" combat
- Role-playing
- Hanging out with friends
- Sharing stories and experiences with friends
- Meeting new people
- Making friends laugh
There's plenty to enjoy outside the game itself. A lot of people aren't comfortable with the thought of role-playing, but can appreciate the game for its other facets, like spending time with friends.
You're guaranteed to like a specific game-system
Apart from finding something appealing about playing RPGs, I think you're also guaranteed to find a game-system that appeals to you.
The market is so large and saturated with good game-systems that you're bound to find one that you like. For most beginner players that get into D&D, they end-up loving it and learning the intricacies of the rules. Without getting into any of the "indie" games of RPGs, you can easily find a well-known game-system that you like.
For me personally, my go-to game is Index Card RPG - A bare-bones version of D&D that does what my players love best - kicking ass. I'll have to visit the strengths of other game-systems in a future post.
Develops storytelling, performance, and social skills
One of my favorite parts of playing RPGs are the skills that I develop as a result. Here's a list of skills that you can develop if you participate in role-playing games:
- Acting/role-playing. Learn how to emulate a character's person.
- Improvising. Learn how to come up with realistic details on the spot.
- Creativity. Learn how to apply your creative muscle in the game. You can apply all forms of art to pique your group's interest. Try using haikus, musical intruments, or drawing to add flavor to your character.
- Performing. Learn how to put on a show in front of your group.
- Storytelling. Learn how to use cadence and rythm when describing things and when telling a story.
- Leadership. Learn to lead by example and to move things along.
- Management. When conflict arises at the table, you can learn how to resolve it in the moment, as well as in between sessions. Sometimes, a certain player's behavior is unreasonable, like throwing tantrums when things don't go their way in the game. Some groups just tolerate poor behaviors, but you can be an adult and have that difficult conversation with the player.
- Social etiquette. Learn how to respect your friend's house and property. You do things like putting your drink on a coaster, wiping your cheeto-fingers on napkins instead of your shirt, and bringing snacks or drinks as a guest.
- Hosting/entertaining. When you run games, or if you have them at your place, you learn how to clean-up and have the place ready to entertain your guests.
- Reading body language. You learn how to gauge your players' attention and interest in order to make positive changes that contribute to everyone's fun.
- Writing. If you run a game, the planning and world-building that you do are practices in writing.
When I host games, I actively work at improving my skills. When I play in games, I tend to develop these skills passively. However, like most hobbies and activities, you'll get as much out of it as you put in.
There are very few reasons why you shouldn't play RPGs
I'd like to go as far as saying that there are NO good reasons why you shouldn't try RPGs.
I've heard it said many times that "It's cool now." and I think so too. With Critical Role being so popular at about 1.5M subscribers on YouTube, it's a challenge to find someone that hasn't heard of D&D or played it. Many people are interested in playing it, but don't have a group to play in.
I've even met closeted D&D players - people that deny playing D&D, but actually love it. If the only thing that's keeping you from playing an RPG is fear, cast your doubt aside! Stop caring about what other people think! The only thing that could make RPGs lame or nerdy are your insecurities. Own it. If this is what you want to try, then do it confidently! Only inaction is the biggest mistake you could make.
You can't go wrong with playing RPGs. If you have the opportunity to try it for the first time - do it head-first; all-in. The worst that could happen is that the game turns out to be boring or lame. No worries. You can leave the group and save yourself from participating in any of those future lame sessions.
Not all GMs run their games the same. I'm confident that if your first experience playing an RPG was boring, lame, or negative, you haven't found a good Game Master or group of players. Don't immediately dismiss RPGs as terrible. There's always the possibility you'll have an amazing experience trying again with a different group.